Une vue 3D du pendentif du collier connecté RecovR, sous forme d'un bloc d'aluminium brossé avec des facettes noires, et le slogan Your data your profits

Disobedient Wearables

Making disobedience the core of wearable use

Carte Blanche

2017

Disobedient Wearables is a critical exploration positioned at the intersection between wearables – those clothing and connected accessories worn on the body – and social issues such as work, freedom of conscience, and state violence.

Starting from the premise that these technologies represent a slow but inevitable change in our lives, Disobedient Wearables aims to anticipate the emerging and long-lasting controversies surrounding the social and cultural impact of these connected devices, which we willingly attach to our bodies and personal space.

The multifaceted notion of disobedience acts as the common thread for these speculations: how can we disobey these connected objects that track our data and intrude on our private lives? And how can these technologies, in turn, disobey the expectations and demands of their designers and users?

Une vue 3D du pendentif du collier connecté RecovR, sous forme d'un bloc d'aluminium brossé avec des facettes noires, et le slogan Your data your profits

↑  The RecovR necklace from Data2Debt enslaves its user by betraying its promise of financial freedom.

Les pages d'un manuel pour construire et utiliser le wearable Civil Rights Armour posées sur une table en bois

↑  The manual of a DIY Civic Armor, a wearable documenting police violence and supporting civil disobedience.

Un verset biblique sur la pureté sexuelle, sur fond d'une photo d'une personne portant une oreillette connectée et consultant une application de rencontre

↑  The smart earphone from Rectified-Self extrapolates a radical step for quantified-self, with a wearable rectifying users when their goals aren’t reached.

Deux séries de trois cartes du kit Obey-Obey-Disobey sont posées pour former une consigne créative : A smart necklace promising to help you master your mood swings and improve your social interactions but finally designed and funded here but assembled in foreign countries your nation is in conflict with

↑  The card game Obey Obey Disobey challenges players to design new disobedient wearables.

Des participants sont attablés autour de différentes tables et dessinent des wearables désobéissants lors d'un atelier collectif

↑  Snapshot from the Critical Textiles workshop at Stereolux (Nantes, FR) in 2015, which marked the launch of the Disobedient Wearables series.